Updated for Steam Update 2026.2 (Steam PC)

R.E.P.O. Salvage & Quota Database

Master the physical mechanics of Retrieve, Extract & Profit Operation. Estimate scrap impact durability decay, quota difficulty multipliers, and monster noise aggro thresholds.

85,000+
Active Players
95% Overwhelmingly Positive
Steam Rating
65+ Valuables
Total Scrap Items
Infinite Scaling
Extraction Quotas

Interactive Scrap Calculator

Item Scrap & Durability CalculatorPhysics Sim

Calculate extraction value decay based on weight, impacts, and carrying method.

1 Impacts

Calculated Extraction Yield

Final Salvage Payout
$1,140

Base: $1,200 • Value Loss: -$60 (5%)

Movement Penalty
-12% Speed

Net Weight: 15kg

Noise Aggro Risk
Low

Sound Perception Level

💡 Pro Tip: Carrying items overhead avoids 25% drag damage. Use C.A.R.T. for heavy machine items over 40kg to prevent monster sound aggro.

Level Quota Target Formula

Extraction Quota & Difficulty ScalingLevel Formula

Calculate required profit targets for level survival and team member extraction shares.

Level 5
Lvl 1 (Diff: 0.4x)Lvl 10 (Diff: 0.68x)Lvl 20+ (Diff: 1.0x Cap)

Average Map Loot: $10,000 (Small Map) to $35,000+ (High Threat Vaults)

Target Level Quota Required

Quota Target to Pass Level
$4,418

Formula: Total Map ($12,000) × 0.7 × Multiplier (0.53x)

Per-Player Quota
$1,105

Split across 4 players

Difficulty Rating
53% Intensity

Level 5 Difficulty Curve

Exceeding the quota target banking excess cash rolls over to future runs and gear upgrades at the Service Station.

High Value Scrap Index

View All 65+ Items
Scrap BlueprintCategoryBase ValueWeightFragility Risk
Gold Bar StackValuables$1,20015 kgLow
Quantum Core UnitArtifacts$2,50035 kgExtreme
Vintage Arcade CabinetHeavy Machinery$1,80050 kgMedium
Encrypted Microchip ArrayElectronics$8502.5 kgLow
Prismatic Crystal SculptureRelics$3,20018 kgExtreme

Monster Sound Aggro Guide

Sound-Stalker Phantom

Noise Sensitivity: Very High
Threat: Class S

Hunts players based on footsteps & dropped scrap noise. Highly lethal in dark corridors.

🛡️ Counter Tactic: Crouch walk, use Rubber Boot Upgrade or throw distracting scrap soundbaits.

Crawler Behemoth

Noise Sensitivity: Medium
Threat: Class A

Patrols main hallways. Attacks players dragging heavy scrap.

🛡️ Counter Tactic: Lure away using flare distractor or transport scrap in C.A.R.T. to avoid noise drag.

Screamer Alarm Sentry

Noise Sensitivity: High
Threat: Class B

Triggers global alarm upon detecting flashlight or loud impact sounds.

🛡️ Counter Tactic: Disable with EMP Gun before carrying fragile items nearby.

Scrap Mimic Entity

Noise Sensitivity: Low
Threat: Class C

Disguises itself as high-value gold or core scrap inside vaults.

🛡️ Counter Tactic: Scan with Valuable Tracker before picking up unverified loot.

Popular PC Console Commands

repo_show_fps 1

Displays real-time FPS, frame timing, and VRAM consumption in top right.

Graphics & FPS
repo_fov 95

Sets custom FOV field of view (60 - 110 range supported).

Graphics & FPS
repo_host_lobby_size 6

Expands private lobby size from default 4 players up to 6 players.

Server Host
repo_debug_hitboxes 1

Renders entity collision mesh & sound perception spheres in host mode.

Debugging
repo_audio_spatial_mode 2

Enables binaural 3D HRTF sound spatialization for precise monster tracking.

Gameplay

Frequently Asked Questions

How does durability impact loss work in R.E.P.O.?

Every item has a hidden durability rating. When items strike walls, floors, or are dragged across rough terrain without C.A.R.T., they lose 5% to 25% of their base value per impact. If durability reaches zero, the item shatters and loses 100% of its monetary value.

How is the level quota target calculated?

Level Quota = (Total Level Map Value) × 0.7 × Difficulty Curve Value. The Difficulty Curve starts at 0.4 for early levels and ramps up to 1.0 past level 20. Playing in bigger groups increases total loot spawn count proportionately.

Why should solo players prioritize the Exo-Suit Strength Upgrade?

Heavy items like Vintage Arcades (50kg) and Generators (85kg) normally require two players to carry without dragging. The Exo-Suit upgrade allows a solo player to carry them overhead smoothly, bypassing impact damage and noise penalties.

What is the best way to handle the Sound-Stalker Phantom?

The Sound-Stalker is attracted to noise above 40dB (running, dropping scrap, or screaming). Crouch-walk when carrying scrap, use C.A.R.T. for silent transport, or equip Stealth Boots Sound Dampener.