Monster Entities & Sound Aggro

Learn monster perception radiuses, footsteps triggers, and defensive counter strategies to survive high-threat levels.

Sound-Stalker Phantom

Class S Threat
Noise Perception Threshold:Very High

Hunts players based on footsteps & dropped scrap noise. Highly lethal in dark corridors.

🛡️ Survival Counter: Crouch walk, use Rubber Boot Upgrade or throw distracting scrap soundbaits.

Crawler Behemoth

Class A Threat
Noise Perception Threshold:Medium

Patrols main hallways. Attacks players dragging heavy scrap.

🛡️ Survival Counter: Lure away using flare distractor or transport scrap in C.A.R.T. to avoid noise drag.

Screamer Alarm Sentry

Class B Threat
Noise Perception Threshold:High

Triggers global alarm upon detecting flashlight or loud impact sounds.

🛡️ Survival Counter: Disable with EMP Gun before carrying fragile items nearby.

Scrap Mimic Entity

Class C Threat
Noise Perception Threshold:Low

Disguises itself as high-value gold or core scrap inside vaults.

🛡️ Survival Counter: Scan with Valuable Tracker before picking up unverified loot.