Monster Entities & Sound Aggro

Learn monster perception radiuses, footsteps triggers, and defensive counter strategies to survive high-threat levels.

Headman

Extreme Threat
Noise Perception Threshold:250 HP · 50 + stun dmg · Extreme threat

Fast and stun-heavy, but poor eyesight.

🛡️ Survival Counter: Crouch and break line of sight.

Huntsman

Extreme Threat
Noise Perception Threshold:250 HP · 100 dmg · Extreme threat

Completely blind; hearing roughly 5x a normal entity.

🛡️ Survival Counter: Stay silent, crouch-walk, toss objects to redirect him.

Clown

Extreme Threat
Noise Perception Threshold:250 HP · 100 dmg · Extreme threat

Kill-beam swept in high and low arcs.

🛡️ Survival Counter: Jump the low beam, crouch under the high one.

Robe

Extreme Threat
Noise Perception Threshold:250 HP · 100 dmg · Extreme threat

Petrefies you if you face it directly.

🛡️ Survival Counter: Navigate by peripheral vision; never turn to look.

Loom

Extreme Threat
Noise Perception Threshold:500 HP · 100 + 25 dmg · Extreme threat

Marks one player and hunts them relentlessly.

🛡️ Survival Counter: Keep distance until it gives up.

Trudge

Extreme Threat
Noise Perception Threshold:500 HP · 100 dmg · Extreme threat

Highest HP, one-swing decapitation, extremely slow.

🛡️ Survival Counter: Avoid its line of sight entirely.

Cleanup Crew

High Threat
Noise Perception Threshold:350 HP · 10-75 dmg · High threat

Throws radiation-bombing heads.

🛡️ Survival Counter: Focus the body down from range.

Heart Hugger

High Threat
Noise Perception Threshold:300 HP · 30 dmg · High threat

Pink mist lures players in — the mist is the trap.

🛡️ Survival Counter: Avoid the mist cloud entirely.

Hidden

High Threat
Noise Perception Threshold:100 HP · 0 dmg · High threat

Invisible kidnapper.

🛡️ Survival Counter: Track breathing and footsteps.

Mentalist

High Threat
Noise Perception Threshold:150 HP · 50 dmg · High threat

Telekinetic slaps plus teleportation.

🛡️ Survival Counter: Do not brawl it; keep moving.

Chef

Medium Threat
Noise Perception Threshold:150 HP · 10 per hit dmg · Medium threat

Leaping knife attacks.

🛡️ Survival Counter: Side-step the jump startup.

Headgrab

Medium Threat
Noise Perception Threshold:150 HP · 5-15 dmg · Medium threat

Grabs and kicks; speeds up wearing a stolen player head.

🛡️ Survival Counter: Break the grab early.

Oogly

Medium Threat
Noise Perception Threshold:200 HP · 4 per hit dmg · Medium threat

Flying searchlight entity.

🛡️ Survival Counter: Teammates can pull you free.

Reaper

Medium Threat
Noise Perception Threshold:150 HP · 10 per hit dmg · Medium threat

Scarecrow with a scythe — its real threat is smashing your loot value.

🛡️ Survival Counter: Secure valuables before engaging.

Rugrat

Medium Threat
Noise Perception Threshold:150 HP · varies dmg · Medium threat

Grabs your valuables and throws them — value damage.

🛡️ Survival Counter: Kill it before it reaches your haul.

Banger

Medium Threat
Noise Perception Threshold:50 HP · 30 + knockback dmg · Medium threat

Exploding skeletons in groups.

🛡️ Survival Counter: Keep range, pop them early.

Gambit

Medium Threat
Noise Perception Threshold:150 HP · varies dmg · Medium threat

Roulette: healing, $5k, or 1 HP left.

🛡️ Survival Counter: Pull the lever and pray.

Birthday Boy

Medium Threat
Noise Perception Threshold:150 HP · 10 per 0.25s dmg · Medium threat

Do not poke the balloon.

🛡️ Survival Counter: Simply leave the balloon alone.

Bella

Medium Threat
Noise Perception Threshold:200 HP · 5 per touch dmg · Medium threat

Contact-triggered, not sound-triggered.

🛡️ Survival Counter: Touch it once, never twice.

Bowtie

Medium Threat
Noise Perception Threshold:100 HP · 5 (pin) dmg · Medium threat

Wind pressure pins players to walls.

🛡️ Survival Counter: Keep distance from its windup.

Tick

Low Threat
Noise Perception Threshold:10-100 HP · 10 per hit dmg · Low threat

Drains blood from Grabber users.

🛡️ Survival Counter: Killing it at full HP drops a healing orb.

Apex Predator

Low Threat
Noise Perception Threshold:150 HP · 10 dmg · Low threat

A duck. Disguised as ordinary decor.

🛡️ Survival Counter: Do not click the duck.

Elsa

Low Threat
Noise Perception Threshold:600 HP · 5 + 20 dmg · Low threat

Clingy dog entity.

🛡️ Survival Counter: Petting it actually calms it down.

Peeper

Low Threat
Noise Perception Threshold:50 HP · 2 per second dmg · Low threat

Ceiling eye that locks onto your gaze.

🛡️ Survival Counter: Break eye contact within ~3 seconds.

Animal

Low Threat
Noise Perception Threshold:150 HP · 2 dmg · Low threat

Burrows onto you, stuns and damages items.

🛡️ Survival Counter: Shake it off fast.

Gnome

Low Threat
Noise Perception Threshold:20 HP · 10 dmg · Low threat

Swarm and attack your loot.

🛡️ Survival Counter: Pick them up and yeet them.

Shadow Child

Low Threat
Noise Perception Threshold:150 HP · 30 dmg · Low threat

Fades if you look away.

🛡️ Survival Counter: Look away for 4 seconds.

Upscream

Low Threat
Noise Perception Threshold:50 HP · 10 + stun dmg · Low threat

Stun-lock screamer.

🛡️ Survival Counter: 50 HP — it dies fast.

Spewer

Low Threat
Noise Perception Threshold:65 HP · 10 dmg · Low threat

Face-pouncing parasite; its vomit also hurts other monsters.

🛡️ Survival Counter: Dodge the pounce, let it hit monsters.