Monster Entities & Sound Aggro
Learn monster perception radiuses, footsteps triggers, and defensive counter strategies to survive high-threat levels.
Sound-Stalker Phantom
Class S ThreatNoise Perception Threshold:Very High
Hunts players based on footsteps & dropped scrap noise. Highly lethal in dark corridors.
🛡️ Survival Counter: Crouch walk, use Rubber Boot Upgrade or throw distracting scrap soundbaits.
Crawler Behemoth
Class A ThreatNoise Perception Threshold:Medium
Patrols main hallways. Attacks players dragging heavy scrap.
🛡️ Survival Counter: Lure away using flare distractor or transport scrap in C.A.R.T. to avoid noise drag.
Screamer Alarm Sentry
Class B ThreatNoise Perception Threshold:High
Triggers global alarm upon detecting flashlight or loud impact sounds.
🛡️ Survival Counter: Disable with EMP Gun before carrying fragile items nearby.
Scrap Mimic Entity
Class C ThreatNoise Perception Threshold:Low
Disguises itself as high-value gold or core scrap inside vaults.
🛡️ Survival Counter: Scan with Valuable Tracker before picking up unverified loot.