Monster Entities & Sound Aggro
Learn monster perception radiuses, footsteps triggers, and defensive counter strategies to survive high-threat levels.
Headman
Extreme ThreatNoise Perception Threshold:250 HP · 50 + stun dmg · Extreme threat
Fast and stun-heavy, but poor eyesight.
🛡️ Survival Counter: Crouch and break line of sight.
Huntsman
Extreme ThreatNoise Perception Threshold:250 HP · 100 dmg · Extreme threat
Completely blind; hearing roughly 5x a normal entity.
🛡️ Survival Counter: Stay silent, crouch-walk, toss objects to redirect him.
Clown
Extreme ThreatNoise Perception Threshold:250 HP · 100 dmg · Extreme threat
Kill-beam swept in high and low arcs.
🛡️ Survival Counter: Jump the low beam, crouch under the high one.
Robe
Extreme ThreatNoise Perception Threshold:250 HP · 100 dmg · Extreme threat
Petrefies you if you face it directly.
🛡️ Survival Counter: Navigate by peripheral vision; never turn to look.
Loom
Extreme ThreatNoise Perception Threshold:500 HP · 100 + 25 dmg · Extreme threat
Marks one player and hunts them relentlessly.
🛡️ Survival Counter: Keep distance until it gives up.
Trudge
Extreme ThreatNoise Perception Threshold:500 HP · 100 dmg · Extreme threat
Highest HP, one-swing decapitation, extremely slow.
🛡️ Survival Counter: Avoid its line of sight entirely.
Cleanup Crew
High ThreatNoise Perception Threshold:350 HP · 10-75 dmg · High threat
Throws radiation-bombing heads.
🛡️ Survival Counter: Focus the body down from range.
Heart Hugger
High ThreatNoise Perception Threshold:300 HP · 30 dmg · High threat
Pink mist lures players in — the mist is the trap.
🛡️ Survival Counter: Avoid the mist cloud entirely.
Hidden
High ThreatNoise Perception Threshold:100 HP · 0 dmg · High threat
Invisible kidnapper.
🛡️ Survival Counter: Track breathing and footsteps.
Mentalist
High ThreatNoise Perception Threshold:150 HP · 50 dmg · High threat
Telekinetic slaps plus teleportation.
🛡️ Survival Counter: Do not brawl it; keep moving.
Chef
Medium ThreatNoise Perception Threshold:150 HP · 10 per hit dmg · Medium threat
Leaping knife attacks.
🛡️ Survival Counter: Side-step the jump startup.
Headgrab
Medium ThreatNoise Perception Threshold:150 HP · 5-15 dmg · Medium threat
Grabs and kicks; speeds up wearing a stolen player head.
🛡️ Survival Counter: Break the grab early.
Oogly
Medium ThreatNoise Perception Threshold:200 HP · 4 per hit dmg · Medium threat
Flying searchlight entity.
🛡️ Survival Counter: Teammates can pull you free.
Reaper
Medium ThreatNoise Perception Threshold:150 HP · 10 per hit dmg · Medium threat
Scarecrow with a scythe — its real threat is smashing your loot value.
🛡️ Survival Counter: Secure valuables before engaging.
Rugrat
Medium ThreatNoise Perception Threshold:150 HP · varies dmg · Medium threat
Grabs your valuables and throws them — value damage.
🛡️ Survival Counter: Kill it before it reaches your haul.
Banger
Medium ThreatNoise Perception Threshold:50 HP · 30 + knockback dmg · Medium threat
Exploding skeletons in groups.
🛡️ Survival Counter: Keep range, pop them early.
Gambit
Medium ThreatNoise Perception Threshold:150 HP · varies dmg · Medium threat
Roulette: healing, $5k, or 1 HP left.
🛡️ Survival Counter: Pull the lever and pray.
Birthday Boy
Medium ThreatNoise Perception Threshold:150 HP · 10 per 0.25s dmg · Medium threat
Do not poke the balloon.
🛡️ Survival Counter: Simply leave the balloon alone.
Bella
Medium ThreatNoise Perception Threshold:200 HP · 5 per touch dmg · Medium threat
Contact-triggered, not sound-triggered.
🛡️ Survival Counter: Touch it once, never twice.
Bowtie
Medium ThreatNoise Perception Threshold:100 HP · 5 (pin) dmg · Medium threat
Wind pressure pins players to walls.
🛡️ Survival Counter: Keep distance from its windup.
Tick
Low ThreatNoise Perception Threshold:10-100 HP · 10 per hit dmg · Low threat
Drains blood from Grabber users.
🛡️ Survival Counter: Killing it at full HP drops a healing orb.
Apex Predator
Low ThreatNoise Perception Threshold:150 HP · 10 dmg · Low threat
A duck. Disguised as ordinary decor.
🛡️ Survival Counter: Do not click the duck.
Elsa
Low ThreatNoise Perception Threshold:600 HP · 5 + 20 dmg · Low threat
Clingy dog entity.
🛡️ Survival Counter: Petting it actually calms it down.
Peeper
Low ThreatNoise Perception Threshold:50 HP · 2 per second dmg · Low threat
Ceiling eye that locks onto your gaze.
🛡️ Survival Counter: Break eye contact within ~3 seconds.
Animal
Low ThreatNoise Perception Threshold:150 HP · 2 dmg · Low threat
Burrows onto you, stuns and damages items.
🛡️ Survival Counter: Shake it off fast.
Gnome
Low ThreatNoise Perception Threshold:20 HP · 10 dmg · Low threat
Swarm and attack your loot.
🛡️ Survival Counter: Pick them up and yeet them.
Shadow Child
Low ThreatNoise Perception Threshold:150 HP · 30 dmg · Low threat
Fades if you look away.
🛡️ Survival Counter: Look away for 4 seconds.
Upscream
Low ThreatNoise Perception Threshold:50 HP · 10 + stun dmg · Low threat
Stun-lock screamer.
🛡️ Survival Counter: 50 HP — it dies fast.
Spewer
Low ThreatNoise Perception Threshold:65 HP · 10 dmg · Low threat
Face-pouncing parasite; its vomit also hurts other monsters.
🛡️ Survival Counter: Dodge the pounce, let it hit monsters.